up Tunnels and TrollsTunnels and Trolls is a fantasy system originally designed and self-published by Ken St. Andre in 1975. Currently published by Flying Buffalo Inc, T&T is known for its simple mechanics and for being the first roleplaying game with solo adventures.EntriesTrollgod's Trollhalla http://www.trollhalla.com/ A web-based fanclub for Tunnels and Trolls players created by game designer Ken St. Andre. Tunnels & Trolls http://www.flyingbuffalo.com/tandt.htm Flying Buffalo's official site for the game. Features product information and game history. Tunnels & Trolls HQ http://www.cathuria.com/tnt/ Features new kindred, character classes, and colleges of magic. Aaron's Tunnels & Trolls Stuff http://www.geocities.com/~athorne/trolls/index.htm Features new adventures, and a random dungeon generator for Windows. Austin Weedn's T and T Pages http://members.tripod.com/~weedn/T.html House rules. Gristlegrim http://www.gristlegrim.com/ Test-based dungeon containing resources, challenges, and navigation. Related categoriesGamebooks Gamebooks are a form of self-contained interactive fiction; you play the part of the hero and make his/her decisions by turning to different pages and reading different sections of the book. The genre Neigbour categories7th Sea Alderac Entertainment Group's swashbuckling game of intrigue, exploration, and magic, set in the fantasy world of Théah. Amber The diceless roleplaying game published in 1992 by Phage Press, based on the Amber novels by Roger Zelazny. Arduin Arduin refers to both the game system and campaign world derived from the original Arduin Grimoire written by Dave Hargrave and published by Dragon Tree Press in 1977. Arduin is currently being Ars Magica A fantasy roleplaying about the wizards of Mythic Europe, created by Jonathan Tweet and Mark Rein*Hagen. Originally published Bushido A fantasy system set in medieval Japan, originally published by Fantasy Games Unlimited (FGU) in 1979. Castle Falkenstein Castle Falkenstein is an alternate history RPG set in the Victorian era. Chivalry and Sorcery The medieval fantasy roleplaying game originally published by Fantasy Games Unlimited (FGU) in 1977, Cutthroat Originally published in 1988 simply as Cuttthroat, and currently published by StormWorld Games as Cutthroat: The Shadow Wars, this dark fantasy game allows Dangerous Journeys Fantasy system designed by Gary Gygax and published by Game Designers' Workshop in 1992. Although Dangerous Journeys was conceived as a multi-genre system, a lawsuit by TSR, Inc. ended publication of Dragonlance Roleplaying in the world of Dragonlance. DragonQuest DragonQuest is an out-of-print fantasy roleplaying game first published in 1979 by Simulations Publications, Inc. (SPI). The rights to Dungeons & Dragons Earthdawn Set in the ravaged world of Barsaive, Earthdawn was originally published by FASA from 1993 to 1998, Epiphany Published by Blackburg Tactical Research Center, Epiphany is a diceless (and numberless) fantasy game set in the ancient and mythical hollow Earth. Epiphany is marketed as a one-rulebook "open Everway The "visionary storytelling game" designed by Jonathan Tweet and published by Gaslight Press (previously Rubicon Games), Everway uses a special Fantasy Trip, The An out-of-print fantasy system designed by Steve Jackson, published by the defunct Metagaming Concepts, and developed from a series of Free Systems Fantasy-based pen-and-paper roleplaying games freely given away by their authors/owners. ("Fantasy" is loosely defined as any game system or setting using magic or mysticism as a central theme, but HackMaster HârnWorld System developed by N. Robin Crossby and published by Columbia Games Inc., set in the fantasy world of Kethira. HeroQuest Designed by Greg Stafford and Robin D. Laws, and published by Issaries, Inc., HeroQuest is a fantasy roleplaying game set in Glorantha, the mythic world originally made famous as the setting for games Imagine The Imagine Roleplaying System is a fantasy game system published by Imagine Roleplaying Inc. Immortal Fantasy game released in 1994 by Precedence Games, portraying the battle between mystical immortals and their Legend of the Five Rings Fantasy game set in feudal Japan and published by Alderac Entertainment Group. Lejendary Adventure Lejendary Adventure is the core roleplaying system created by Gary Gygax and published by Hekaforge Productions. Maelstrom Maelstrom Storytelling is Hubris Games' fantasy game set in a world constantly altered by the game's namesake, an mysterious magical storm. MERP MERP is Middle Earth Role-Playing, a fantasy game based on the world created by author J.R.R. Tolkien. MERP was published from 1982 to 1997 by Iron Crown Enterprises, Palladium Fantasy The Palladium Fantasy Role-Playing Game (PFRPG) was designed by Kevin Siembieda and published in 1983 by Palladium Books as the flagship game of the Pendragon More properly known as King Arthur Pendragon, the first and most popular Arthurian roleplaying game was published by Chaosium in 1985. The Powers and Perils Fantasy system developed by Richard Snider and published by Avalon Hill in 1983. Queeste Dutch roleplaying game similar to Dungeon and Dragons, developed and published by Joop Oele. The Gaming environment is represented with Game cards which can be attached to each other. The game Rolemaster Fantasy roleplaying system published by Iron Crown Enterprises (ICE), and used as the base system for most of their other games lines. Rolemaster itself is derived from the LAW supplements RuneQuest Chaosium's first roleplaying game, with an elegant percentile skill based system, innovative for its time. Now it is mainly memorable for its setting, Glorantha, a truly original Bronze Age Stormbringer Roleplaying in Michael Moorcock's world of Melniboné. Published by Chaosium, Inc. Talislanta Talislanta is both the rules system and the name of the fantasy setting developed by Stephan Michael Sechi and published by Bard Games in 1987. Currently published by Shooting Iron Design, the game (This section is quite beta and buggy, have patience. Thanks) Thumbnails powered by Thumbshots |